Appropriately timed to the release of the Nintendo DS, Nintendo president Satoru Iwata has argued that recent games are too complex and risk alienating the overall gaming consumer. According to an an interview with the BBC:
"We are concerned about the current direction of the industry," said Mr Iwata.
"Looking at the past 20 years, as long as we could beef up the processing power, as long as we could make computer graphics approach realism, then people were excited about the result.
"Some of the people in the industry still believe we can simply beef up the current technology in order to provide a constant supply of games to people.
"Nintendo wants to bring gamers and games back to the start line of 20 years ago," he said.
The new DS, with its Nintedo-style portfolio of games and voice-input system, is the platform for universal gaming Awato thinks the industry needs in order to survive. Nintendo seems to survive based upon this contrarian, retro viewpoint and they have owned the portable game player to this point in time. The new competition will reveal what the majority of consumers really want.








1. it's not the voice input that matters, it's the touch screen. It will really help to make innovative and casual-gamer-friendly games.
However, I expect the PSP to have some success as well, just look how people were waiting for the PS2 and rushed to buy it in 2000 just because it was called "playstation 2 " ( it had no good game at that time )
Posted at 5:50AM on Dec 19th 2005 by Space